| 000 | 01384nam a22002177a 4500 | ||
|---|---|---|---|
| 999 |
_c3512 _d3512 |
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| 005 | 20240205134155.0 | ||
| 008 | 240205b ||||| |||| 00| 0 eng d | ||
| 020 | _a9780747589037 | ||
| 040 | _cKH8 | ||
| 082 | _a823.914 SAG | ||
| 100 |
_aSage, Angie _eAuthor |
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| 245 |
_aQueste _cAngie Sage |
||
| 260 |
_aLondon, _bBloomsbury Childrens, _c 2012 |
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| 300 | _a464 pages | ||
| 440 |
_aSeptimus Heap, _vbk. 4 |
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| 520 | _aEveryone at the Castle is realising that Nicko and Snorri's chances of coming back are slim. Septimus, aided by Alchemist Marcellus Pye, learns of a place where all time meets: the House of Foryx. But how does he get there? Jenna and Septimus find Nicko's notes from the past and discover that he knows of the House of Foryx as well and has been creating a map to plot the house's hidden location. With the help of the Questing Stone and Nicko's faded maps, will Septimus be able to save Nicko and Snorri? Meanwhile, Simon Heap has taken on Merrin Meredith, former apprentice to DomDaniel, as his own apprentice, giving Merrin an opportunity he has been waiting years for. With the help of a frightening creature called a Thing, Merrin plans to reclaim the identity he used to have ... that of Septimus Heap | ||
| 650 | _aChildren's stories | ||
| 650 | _aFantasy & magical realism (Children's Teenage) | ||
| 650 | _aFantasy fiction | ||
| 942 |
_2ddc _cFIC |
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