000 01236cam a2200325 a 4500
999 _c1062
_d1062
001 (Sirsi) a794781
003 OSt
005 20200911092130.0
008 140110s2013 nyu d 000 1 eng d
020 _a9780062093004 (pbk.) :
020 _a0062093002 (pbk.) :
040 _aYDXCP
_beng
_cYDXCP
_dBDX
_dOCLCQ
_dFMU
_dMUJ
_dTAE
042 _anbic
082 0 _aFIC KIN
100 1 _aKincaid, S. J.
245 1 0 _aInsignia /
_cS.J. Kincaid.
250 _a1st pbk. ed.
260 _aNew York :
_bKatherine Tegen Books,
_c2013.
300 _a446, 12 p. ;
_c21 cm.
500 _aIncludes a preview of Vortex, the second book in the Insignia trilogy.
520 _aTom, a fourteen-year-old genius at virtual reality games, is recruited by the United States military to begin training at the Pentagon Spire as a combatant in World War III, controlling the mechanized drones that do the actual fighting off-planet.
521 1 _a13-18.
586 _aA Junior Library Guild selection, 2012.
650 0 _aVirtual reality
_vJuvenile fiction.
650 0 _aVideo games
_vJuvenile fiction.
650 0 _aSoldiers
_vJuvenile fiction.
650 0 _aSpace warfare
_vJuvenile fiction.
655 0 _aScience fiction.
942 _2ddc
_cFIC